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Urimna
Geographic Information
Type Settlement
Region Southern Libaterra
Size Small town
Societal Information
Language(s) Common, Elvish, Sarquil
Race(s) Humans, Elves
Ethnic group(s) Sarquil, Desert Elves
Religion(s) Old Ways
Political Information
Government Sheikhdom
Faction(s) Sultanate of Karaganda (until 1017 AE), Northern Horde (since 1017 AE)
Historical Information
Age Third Age

Urimna was once a blossoming town, but ever since the underground well dried up, its people have moved on, leaving only a few who insist on staying. Its ruling tribe is Urmalli (pronounced: Oor-maa-lee). After the Cataclysm and the rise of the Sultanate of Karaganda, the town was revived and attracted more Sarquil, slowly growing more prosperous over the years.

The town is currently occupied by the Northern Horde.

Contains: Barracks, Market, Pitch Tents.

See also[]


Libaterra
Blood Border: Crescena · Faithless · Finity · Lantis · Lawfin · Libermata · Lithe · Pilanthas · Quantas · Sirum · Trinity Gask
Celenian Forest: Illunii · Windshii · Xandir
Fraquid Territories: Gormin · Luma · Medina
Heartlands: Alent (Lutherin) · Amefuri · Ciano · Etheril · Forgan · Hidefall · Koutsuu · Naokin · Reign · Ridgefort · Rivalin · Solinas · Steelfall · Ukrainia
Simoe Gorge: Diduma · Faerine · Opinim
Tronin Desert: Daninka · Dosha · Kilm · Ruknir · Urimna · Vanna · Yunefas · Xibalba
Other locations: Kirsa · Malperdy · Sanctuary · Temple of the Unknown God · Troldhaugen
Regions and Geography: Blood Border · Celenian Forest · Drachian Forest · Dreamer's Death · The Eyes · Glory's Arm · Harvor Island · Ranger's Despair · Simoe Gorge · Snake Forest · Sun Shadow Forest · Survivor's Woods · Traquine · Tronin Desert · Undertide Forest
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